Joshua Healy – Week 5 PPJ

This week was pretty good in terms of bug fixes. I fixed part of the old flying bug, implemented riley’s fire particle, but the big job I did this week was fixing the grapple. A problem that it’s had for a while is that it doesn’t follow objects that are moving. It’s still a little buggy for moving islands, but now the grapple will follow the dragon if you shoot it. It also works so that if you grapple to the dragon, you’ll automatically start riding him at the end of the grapple. I had hoped to get the riding animation in, but at least I was able to offset the aiming animations to line up better.

draggo

Pros:

  • Fixed a few bugs
  • Grapple upgraded
  • Can charge bow
  • New Implementations

Cons:

  • Always more bugs
  • Not as many animations implemented as I hoped
Advertisements

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s