This week was alright, but not as productive as I would have wanted. It’s been a while since I messed with animation blueprints, so working in them meant I had to spend time relearning some of it. I also ended up getting sick later in the week which hurt my productivity.
I was also there with Riley and Ricardo on Wednesday directing some of the mocap. Hopefully I’ll have those animations soon so I can add them to the melee combat system.
Got back in to animation blueprints
helped with mocap
Got sick and fell behind.