This week I focused on texturing and the final draft of the promo and help out a little with the GUI. I was able to pretty quickly update the promo with new renders of our updated textures. Afterwards I ended up focusing on texturing as many assets as I could. It started out pretty well with our altar being done, but once I started texturing the ruins I slowed down a bit which was frustrating because the models have a lot of pieces to them. I have to make some more adjustments to make sure each of the ruins are consistent but overall I hope to have them finished by Tuesday night.